The Basis of Narrative Design for XR Games

Jun 2

11:00 AM - 11:25 AM


Luisa Paes from ARVORE Immersive Experiences brings an overall look on how the studio works narrative in their award-winning XR projects. We'll have an ample look on where to start and what to know about the segment, including practical solutions brought in their games Yuki (both VR and MR) and Pixel Ripped. If you want to know more about the link between narrative design and XR, look no further!


Narrative Designer , ARVORE Immersive Experiences

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