Explore the ways brands are leveraging XR for increased engagement, sales, and personalization
Explore the relationship, importance, and applications of Artificial Intelligence in XR
Explore the use of Avatars, Holograms, Projection Mapping, Audio, and Smart Mirrors (i.e. non-HMD or mobile applications)
Featuring the work of artists, galleries, museums, pop-up installations, etc. who are working in both the digital and physical domains
Featuring use cases, best practices, UX Design considerations, and the ways creators can monetize their content
Featuring the work of developers across different platforms, highlighting the use cases, capabilities and shortcomings of today’s SDKs
Featuring case studies of the different applications that XR is being used for across all industry verticals to help improve safety, training, efficiency, reduce errors, and increase the bottom-line
Showcasing how immersive technologies are being used for next-gen gaming. Topics to include: Mobile, Gaming Consoles, and eSports
Showcasing the varying ways in which XR is being used to improve physical and mental health
Featuring topics such as Brick & Mortar attractions, Theme Parks, Concert & Sport Venues, Pop-up Installations, Cultural Institutions, Monetization, and more
Highlighting the best use cases, hottest companies, and most important topics within the past year of spatial computing
Showcasing how TV, Movies, and Journalism are leveraging XR
Showcasing how eCommerce companies are leveraging augmented reality, in addition to how brick-and-mortar operations are using AR/VR to enhance the in-person customer experience
Explore the current and future generations of digitally-created ‘humans.’ Topics will include: Avatars, Holograms, Artificial Intelligence, and more
Featuring tutorials on the best platforms for building XR applications
A look at all the technologies that are enabling the spatial computing ecosystem to mature. Topics will include: AR Cloud, 5G, AI, Computer Vision, SLAM, Motion Capture, Display Technology, Semi-conductors, Optics, Audio, and more