02:05 PM - 02:30 PM
There are no WIMPS (Windows Icons Mice Pointers Solo play) in the Metaverse. Instead, we all want to feel like Neo in The Matrix and think WHOAS. Rather than frame our content in windows and endless scrolling feeds we need to design Worlds for people to explore. Instead of clicking on button icons with mice, give people caves full of treasure they can interact with using Hands and Objects. Give people Avatars and Social collaborative play. Let’s not carry forward vestigial pancake monitor design practices to 3D worlds. Let’s not make the same mistakes we made in Web 2 when building Web 3. Whether you are building for Enterprise, Brands, or Games people need Metaverse native UX design. Join us for a deep dive into 12 new design principles for building the people centric Metaverse.
11:00 AM - 11:25 AM
Dive into the architecture of the Snapdragon Spaces Developer platform and, understand how OpenXR fits into the development workflow and get a sense of how to port your own apps to our Snapdragon Spaces Developer platform in this technical session by Steve Lukas, Director of Product Management at Qualcomm Technologies, Inc.
11:30 AM - 11:55 AM
Building AR apps poses a unique challenge for developers because they must account for dynamic environments and objects. In this session, we’ll show you how a simulation feature coming to Unity’s AR Foundation can help solve those challenges and increase development speed. You’ll also hear from a team of University of Florida developers about how they used Unity to build an XR app that helps reduce vaccine hesitancy by using body-tracking features and simulation.
12:00 PM - 12:25 PM
Learn how to leverage Lightship ARDK to build the real-world metaverse. Understand the full breadth of ARDK capabilities and get an aside look at top ARDK demos.
01:55 PM - 02:20 PM
XR development is a new career for anyone seeking to work in the immersive technology industry. If you love being creative and transforming ideas into interactive 3D experiences, this could be the perfect pathway for you. Join Circuit Stream and alumni Nakita Chand to learn everything you need to know about how to become an XR developer.
02:25 PM - 02:50 PM
Join Rigel Benton, Senior UX Designer at 8th Wall and Tony Tomarchio, Director of Technical Operations at 8th Wall, to learn how to make your WebAR experiences more social and rooted in places and things with real-time APIs, image targets, web integrations, common web frameworks and more.