AWE USA 2025
Will your content still be playable in two years? What about 5-10 years and beyond?
We’d like to believe that today’s groundbreaking immersive creations will remain portable and compatible with future platforms. However, futureproofing 3D content is challenging due to the lack of clear standards and interoperability across current platforms. The tools, programming languages, frameworks, and video codecs you choose today will determine whether you can access and republish your work as technology evolves.
In this talk, Ben Erwin will provide a holistic perspective on how the history of formats should guide our choices today, ensuring that the content we build now can endure for the future.