After graduating from VIA University College in Denmark, Tsvetelin began working in the XR industry developing an augmented reality platform for art. As he developed an interest for the XR tools, he ultimately wanted to enable developers to build better XR applications and help create better tools. For the past 2 years, Tsvetelin has been part of Qualcomm Austria RFFE, working in the field of game engines on integrating perception features for the Snapdragon Spaces™ Unity SDK.