A.M. Darke is a conceptual artist, game designer, and activist designing games for social impact. She created the award-winning card game Objectif, which explores the intersection of race, gender, and standards of beauty. Her work focuses on maximizing agency for marginalized bodies, experimental VR, gamification of empathy, everyday impact, and ethical trolling.
09:00 AM - 10:00 AM
Jasmine Roberts | Microsoft Research
Kai Frazier | Curated x Kai
A.M. DARKE | University of California Santa Cruz
Siciliana Trevino | Quirkeley
Kristina Williams | CULTURxEAT
Charity Everett | MIT Open Documentary Lab