AWE USA 2024
Matthew Seligman has been an innovator in the XR industry for almost a decade. After successfully bridging the gap from AAA games to XR in 2015, he has worked on XR games and expanded his expertise into a variety of other XR projects.
Matthew has leveraged XR technology, automation, AI, and custom peripherals to deliver innovative entertainment and training solutions for various Fortune 500 companies. His projects include developing VR training programs, creating immersive theme park rides, and designing engaging VR experiences for sports arenas.
With a strong foundation in game development, networking, and automation, Matthew continues to drive the evolution of immersive experiences in the XR domain. His work spans consulting and collaboration with leading organizations to push the boundaries of what XR technology can achieve.