AWE USA 2025
Suzanne studied psychology at University of Missouri, Kansas City and previously worked as Lead UX/Product Designer for over 10 years at companies such as Remine (raised $48M) and CREXi (raised $54M) where she specialized in designing intuitive, high-performant data analytic interfaces. In 2019, Suzanne founded BadVR and was awarded a “Rising Stars” innovation award from IEEE. To date, she’s raised over $4M in non-dilutive funding for her immersive data visualization and analytics company, BadVR, via grants from the National Science Foundation, NOAA, Magic Leap, Qualcomm, and more. Suzanne has grown the company from 2 to 25 people and has been awarded 4 patents for innovations she created while leading the BadVR team.
Over the past 5 years, Suzanne has arisen as a thought-leader in the immersive data visualization and analytics space. She has been a speaker at over 25 national and international conferences.
In her spare time, Suzanne travels for inspiration (81 countries and counting) and is proud to be a published author and punk. Suzanne thrives at the intersection of product design, immersive technology, and data; she’s a believer in the artistry of technology and the technicality of art. Suzanne remains passionately dedicated to democratizing access to data through universally accessible products.