09:00 - 09:30
Ori Inbar, Co-founder and Executive Director of AWE and Super Ventures will kick off AWE Tel Aviv with a special welcome address and his annual state of the industry.
For 50 years, computing has been a two-dimensional representation of a three-dimensional world.
Now, tech giants and thousands of startups who are seeking growth opportunities beyond mobile have set spatial computing on a trajectory for exponential growth. Most large corporations are adopting spatial computing to improve their businesses driven by strong evidence it delivers measurable ROI, and consumers begin to appreciate the radical benefits of this technology which could signal the next dimension of humanity. In 2019, everyone must enter the next dimension to understand the impact it’s bound to have on their lives and businesses.
09:30 - 10:00
Now is the time to create killer apps in XR for training, healthcare, and entertainment. Over the past three years the foundation for immersive computing has been well established for businesses that are keen to find advances in technology that will benefit them. The XR hardware ecosystem is very strong with many excellent options to choose from. Now we are faced with the challenge to create the killer apps across 10 key industries. This talk will explore where we see clear blue ocean for companies to explore with immersive computing solutions.
10:00 - 10:20
This session will focus on the hard data about what's working (and what isn't) in today's AR/VR market, and where we go from here. It will also provide real world examples of companies delivering serious ROI already.
10:20 - 10:40
Startups have ambition but lack scale (people and money). Big companies have scale, but grow too conservative after early successes.
Working together, even getting acquired, can often change the game. But it comes with many pitfalls, and usually not the ones you tend to worry about.
I'll share my experience working in big and small companies and give some insights into how to make it work out for everyone involved.
10:40 - 11:00
In this session we will review the fruits of Microsoft’s collaboration with different entities in the Israeli eco-system, to create a pragmatic, tangible and innovative AR solutions. Reviewing the work we did with our partners in the Israeli eco-system, we will tell the story of AR and the Israeli secret-sauce:
Health (Rabin Medical Center) - the first HoloLens driven tumour removal operation in the world
Architecture(AN+, The City of Tel-Aviv) - Tel Aviv authority for urban planning approving the building of Canada Embassy in Israel
Airline (El Al) - HoloLens as a tool for real-time evaluation of hand luggage
…and Art (Bezalel) - “By leaves we live” changing the face of urban planning forever, presented at the La Biennale di Venezia
11:30 - 12:00
Will look at the process involved in identifying the pain points, finding the solutions and supporting the development of solutions that do not yet exist.
12:00 - 12:30
An in depth look at how three organisations are using VR and AR in different ways to build empathy or as an educational tool.
Christopher will talk about how the ICRC have used AR and VR to communicate about urban warfare with the aim of building empathy. He can talk about two projects i. Enter the Room, an AR project: https://vrscout.com/news/red-cross-ar-app-war/
ii. Google Daydream Impact funded VR film the Right Choice: https://vrscout.com/news/the-right-choice-daydream-impact
Sandra will share insights from their VR project about the threat of improvised explosive devices in Fallujah, Iraq.
https://www.homeafterwar.net
Charlotte will talk about how VR can be used for health promotion and education in their film that aims to remove stigma, and motivate young people to get tested for HIV.
https://www.unaids.org/en/resources/presscentre/pressreleaseandstatementarchive/2018/november/20181120_360HIV_PR
13:30 - 14:00
AR is rapidly changing the way people communicate and express themselves on digital platforms. In fact, 70% of Snapchat’s 203 million daily active users interact with AR every day. In this session, Anrick Bregman, a member of Snapchat’s Official Lens Creator program, will show designers and marketers how to connect with their audiences by building compelling AR experiences in Lens Studio.
13:30 - 14:00
Will be published soon.
14:00 - 14:20
Paving the way of XR, presentation fo the Volvo - Varjo collaboration, bending the use cases of XR in Automotive Industry. Democratising Virtual experiences such as VR/AR and simulations, by building a fluid toolchain around emerging technologies such as XR, AI, and game engines.
14:00 - 14:30
Hands-on demo on how to get started with a Spatial Computing experience on Magic Leap. Basic Unity background is recommended
נפתח ביחד חווית מציאות רבודה באמצעות Magic Leap. מומלצת היכרות בסיסית עם Unity
14:20 - 14:40
Resonai is an AI company in the domain of computer vision that is leading the way in transforming physical spaces into highly intelligent digital assets. We develop technology that not only creates a very accurate 3D twin of physical spaces but more importantly truly understands the space, can navigate it, applies logic and continuously learns.
Vera is our Augmented Reality platform targeted at owners and operators of commercial real estate spaces. Vera makes it possible to develop new types of applications that utilize an intelligent understanding of the entire 3D space. These address critical challenges across the building lifecycle, from design and construction, to maintenance and operations. Example apps include indoor navigation and localization, mobile control of IoT devices, smart ticketing systems (that dramatically increase maintenance productivity by automatically localizing points of interest, retrieving maintenance history data, providing indoor navigation instructions to technicians and visualizing hidden systems such as pipes and wires in Augmented Reality), advanced analytics across the entire 3D space, and much more.
In the talk I will share examples and learnings from deployment of Vera in different locations and use cases.
14:30 - 15:00
Computer Graphics images are commonly used in various fields like Medical imaging, gaming, animation, Augmented Reality and many more.
Contemporary Graphic Engines are able to produce scenes of limited photorealism.
In this talk, we will depict our method for generating visually appealing photorealistic images and temporally coherent videos from Computer generated scenes using Deep Learning technology.
14:40 - 15:00
Virtual reality is revolutionizing workflows of today. VR offers tangible ROI. Every company has a reason to integrate VR: significant gains in efficiency, productivity & cost-savings, higher learning retention rates, and improved customer satisfaction.
HP is driving end-to-end VR adoption in enterprise – from content creation to consumption – with robust security and the highest standards of privacy.
We are excited not only about where XR is headed in the future with human-centric interfaces and personalized experiences, but where we are today: bringing our customers the world’s most comprehensive VR portfolio,1 including the game-changing, grounds-up design of the HP Reverb VR Headset – Professional Edition.
15:30 - 15:50
When was the last time you’ve read a book? In the age of digital media, we have the world at our fingertips. Yet many of us spend endless screen time on the latest in entertainment, significantly reducing the time we spend reading. The rise of Augmented Reality presents a brilliant opportunity to cultivate reading habits once again. Discover how the use of AR brings books to life by engaging the user in a multi-sensorial story. You can read, hear and see the action happening right in front of you, expanding your imagination as you dive deep into the tale. From classics like Sleeping Beauty and Snow White to modern-day icons of the Transformers and My Little Pony - learn how Bookful has been using AR to remodel the reading experience for children. In the age of AR, the reading revolution will make inspired readers of the next generation.
15:30 - 16:00
AR researchers and industry insiders have long envisioned that at some point in the future, a cloud AR platform that contains the Realtime 3D (or spatial) map of the world, will be the single most important software infrastructure in computing, far more valuable than Facebook’s Social graph or Google’s page rank index.
Azure Spatial Anchor is a cloud AR platform that supports ARKit and ARCore .
Azure mixed reality services offers SDKs and services that make it easier to build spatially aware, enterprise ready, cross-platform applications for AR across HoloLens, iOS and Android.
In this session I will talk about the different verticals (Industry 4.0 , Retail ,IOT, Gaming, …) and the benefits of developing a cross-platform mobile AR application with Azure mixed reality services:
• Create multi-user, spatially aware mixed reality experiences, add context to the real world using
• Provide your users a better understanding of their data, where they need it and when they need it, by placing and connecting your digital content to physical points of interest.
• Share holograms across devices, accelerate decisions and results by bringing 3D to your team and customers on the device of their choice.
• Infuse AI and protect your apps, do more with your solution by integrating IoT services and artificial intelligence, and protect sensitive data with enterprise-grade security from Azure.
16:00 - 16:30
Matteo & Aviv Shapira - Leading experts in the field of Extended Reality (XR) - Shall share about XTEND, their exciting new venture which aims to disrupt several ecosystems through innovative HCMI (Human Centric Machine Interface) - Combining the best of Human & Machine Capabilities to create exciting new experiences.