Agenda

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Oct 25

09:15 - 09:40

Description

XR innovation is fast-paced in an ever-changing landscape. But how and where are the core uses and innovation coming from? Thomas Dexmier, AVP of Business Development and Enterprise Solutions at HTC VIVE EMEA, will discuss real-world use cases which are pushing the boundaries and leading innovation forward. VIVE has a unique view across the industry, with partners spanning global industries and verticals, solving real problems with virtual solutions from medical to manufacturing, and soft-skills to fire fighting. Join Thomas as he will also talk about what’s coming next, and why 5G and Cloud streaming have huge potential for the XR industry and far beyond.

Speakers

AVP of Business Development and Enterprise Solutions, EMEA , HTC Vive
Oct 25

09:45 - 10:10

Description

Standardisation is of enormous economic importance: its main objectives are cost savings and work simplification. Standardisation leads to an increase in market transparency and a reduction in costs. By using standards, manufacturers can concentrate on the truly innovative aspects of their products and also gain important aspects of legal certainty. All these advantages naturally also apply to computer graphics and XR. VDC has established a global monitor for XR norms, standards, guidelines and recommendations. This monitor also records current standardisation projects and active working groups. Christoph's presentation gives an overview of the status quo of the XR standards monitor.

Speakers

General Manager , Virtual Dimension Center Fellbach w.V.
Oct 25

10:00 - 15:00

Description

Join us in the Expo Hall and Playground areas to meet sponsors and exhibitors, discover the latest AR/VR tech, check out the newest start-ups, make connections, and more.

Oct 25

10:05 - 10:30

Description

This fireside chat explores the innovative role of avatars in enhancing operational efficiency and brand performance. We will discuss how avatar technology can streamline customer interactions, automate tasks, and personalize user experiences. Attendees will gain insights into leveraging avatars to drive cost savings, improve customer satisfaction, and elevate brand engagement, making it a must-attend event for those seeking to harness the potential of avatars in the corporate landscape.

Speakers

CEO , Union Avatars
Head of Innovation , Accenture
Oct 25

10:05 - 10:30

Description

Join Andreas Fraunberger of Junge Römer and Christopher Widauer, Artistic Director of The Mozart Experience Vienna, as they explore the value of generative content in the production of XR experiences to increase efficiency and creativity. The presentation will demystify the integration and optimization of AI tools and provide ways to master and understand their potential. Tailored for forward-thinking producers, industry players, and the XR community, this keynote is a beacon to guide you into the uncharted territories of AI-infused immersive production.

Speakers

Artistic Director , The Mozart Experience Vienna
Director , Junge Römer GmbH

Description

Chile is leading in Latam the process of transforming its energy matrix towards a more efficient and sustainable one. For the implementation of new H2V Green Hydrogen plants, it is key to have the support and understanding of the communities, in this presentation we will review the strategy that is being implemented for the development of the roadmap with intensive use in immersive experiences for both technical and communicational and educational uses.

Speakers

Venture Partner XR , Creative Cities
Oct 25

10:05 - 11:00

Description

What makes companies stand out?
What are investors looking for? What do they not want to see?
How can I avoid some of the biggest mistakes start-ups make when pitching VCs?

Join this panel to chat with investors who focus on investments in AR/VR, spatial computing and immersive tech as they share their hot take on a specific use cases and opportunities.

Speakers

Venture Scout & Co-founder , Women in Immersive Technologies (WIIT) Europe
Venture Partner XR , Startup Wise Guys
Partner , FOV Ventures
Oct 25

10:15 - 10:40

Description

As XR tech is more and more convenient it is a matter of time til it is an integrative part of our everyday products. This is where virtual and reality need to merge seamlessly into each other.

Simulation and XR technologies are already used in nowadays product development but what are the enablers for the development of future products and how to deliver added value for your customers?

Lukas and Jan will discuss the needs and approaches to enable solutions for tomorrow.

Speakers

Founder , AdvisXR
CEO , NXRT
Oct 25

10:35 - 11:00

Description

Over the past decade we have seen VR and AR advance significantly, and now the rise of artificial intelligence - but how do they connect? This talk covers the convergence of these technologies, detailing how hands, eyes, voice and body is the ultimate interface for AI (multimodal interfaces). We will show informative examples from state-of-the-art R&D from Aldin and discuss foundational technologies that the industry is building. The talk will give understandable insights into relationships between VR/AR/AI and how they are leading to the next personal computing platform, what new opportunities are arising and how it can make computing more natural and powerful.

Speakers

CEO & Creative Director , Aldin Dynamics
Oct 25

10:35 - 11:00

Description

Are you captivated by the fusion of technology and luxury? Intrigued by how augmented reality (AR) can elevate the consumer experience to unprecedented heights? Join us for a riveting exploration that will redefine your understanding of luxury retail and augmented reality will intermix.

Immersive Experiences: Learn how AR is transforming brick-and-mortar stores into immersive, interactive landscapes.
Consumer Engagement: Uncover the psychology behind AR's power to drive unprecedented consumer engagement and loyalty.
Location-Based Strategies: Dive deep into the innovative ways luxury brands are using location-based AR to personalize and enchant the consumer journey.

Who Should Attend?

This talk is a must-attend for retail executives looking for groundbreaking strategies AR enthusiasts curious about real-world applications marketers aiming to disrupt the traditional retail landscape consumers interested in the future of luxury shopping.

Don't Miss Out!
Walk away not just with knowledge, but with a vision for the future. Discover the untapped potential of AR in luxury retail, gain actionable insights, and get inspired to be a part of this exciting transformation.

Speakers

CTO , Atomic Digital Design

Description

This talk will share experiences gathered through out the design and implementation phase of a multilingual XR learning application that enables experiential learning of work safety related behaviors in forklift operations. The applications first explains important terms for forklift operation and makes them tangible and establishes the comprehension of forklift specific terms in a common target language (in this case German, but could be any other language as well. This makes instruction, training and safety training more understandable.

After the introduction to the terms, the forklift is put into operation virtually and the trainee is given work assignments that involve safety-critical situations. The trainee must act correctly in accordance with the theoretical training. If the trainee does not act correctly, a virtual accident occurs.

In order to properly address Kolb’s learning cycle appropriated feedback and after action review abilities are provided. We will report on experiences, challenges and solutions we developed throughout the user- and stakeholder-centered development of this application and the embedding into the existing curriculum of the BFI Austria, one of the largest vocational training providers in Austria.

Speakers

Learning Specialist , MINDCONSOLE
Secretary , PRO-GE
Oct 25

10:45 - 11:10

Description

Making the first step is often the hardest, especially when it comes to new technology. Virtual Reality is no exception. With years of hype, there are many companies who are concerned with high costs, vague business cases and technical complexity.

Magnus Mackay will tell the story of how Jotun got started with VR and managed to overcome these barriers to entry, having successfully developed immersive training for some years now and reaping the benefits.

Joining Magnus on stage is Thiên-Sinh Polodna from Uptale. He will share his experiences guiding enterprises through creating immersive training content based on 360-images and -videos. Together, they hope to remove any potential reservations and inspire more companies to get started with VR-training.

Speakers

L&D Innovation Manager , Jotun
Head of Academy & Customer Services , Uptale
Oct 25

11:00 - 12:25

Description

Join us as start-ups pitch to our panel of judges for a chance to be named AWE's "Start-Up to Watch" for 2023. The winning start-up takes home an up to $200k with investment* (pending due diligence) provided by acclaimed investor Christopher Obereder. The winning company is also honored on the main stage at AWE EU 2023 with an Auggie Award and the winning title of “Start-up to Watch” during the event's Best in Show Awards.

Judges for the Start-Up Pitch competition will be Leen Segers, Petri Rajahalme and Christopher Obereder.

Speakers

Founder , Brainspark Games
Founder and CEO , GN3RA
Co-Founder and CEO , forwARdgame
CEO-CTO , Virtual Beings
CEO & Co-founder , QuarkXR
CEO , Wondder
Founder , Artivive
Founder , Ink & Paint
CEO , Start-up-Chris Ventures
Venture Scout & Co-founder , Women in Immersive Technologies (WIIT) Europe
Founding Partner , FOV Ventures
Oct 25

11:00 - 13:30

Description

Food Available for Purchase at ACV.

Oct 25

11:05 - 11:30

Description

Mimic Productions, a 3D studio that makes the world's most realistic digital humans for all industries will present their case studies and future ambitions for virtual beings. David Bennett, a pioneer in the VFX, performance capture, 3D gaming and VR industries, with credits that include James Cameron's Avatar and most recently The Matrix 4. The visual presentation will focus on how photorealistic digital humans can be used in culture, with an industry insight into the current and future (AI) technologies that are used to create avatars. David has played a major role in the development of facial animation through innovation in new tools and techniques to streamline and enhance the capabilities of avatars and has plans to continue this journey through the use of AI technologies. https://www.mimicproductions.com

Speakers

CEO , Mimic Productions
Oct 25

11:05 - 11:30

Description

Step into a future of retail where cutting-edge technology and emotive storytelling converge to transform ordinary spaces into extraordinary experiences. In this talk, we delve into the development and implementation of six state-of-the-art interactive installations, showcasing the power of XR and AI to captivate, engage, and emotionally connect with diverse customer segments.

Dive deep into the heart of interactive displays created to make people smile, games designed to help children overcome fear, a multisensory journey through the history of light, VR experiences that strengthen couples' bonds, and more. Learn how each project, despite its unique challenges, successfully elevated the customer's experience, helping them have an unforgettable shopping experience while enabling them to acquire new knowledge and skills that enrich their daily lives.

These installations aren't just showcases of XR and AI; they're visions of a future where the essence of a brand goes beyond the product, establishing a stronger emotional connection with customers. Whether you're an XR professional seeking inspiration, or an end consumer curious about implementing XR in your business, this talk will broaden your perspective on the potential of integrating XR into the retail sector.

Join us and discover how technology is breathing new life into retail spaces, making them not just places to shop but destinations to experience, engage, and connect.

Speakers

Co-founder & CCO , vrisch / XRVienna
Cofounder and CEO , vrisch

Description

Having grown up in a digital informational world, the future workforce requires a more active and engaging approach to training. AR, MR, and VR combine real and virtual environments to provide the experiential learning workers need. Join Johannes Stettmeier as he maps out key benefits and important considerations for commercial immersive learning and training programs.

Speakers

Business Development Manager EMEA AR/VR , Lenovo
Oct 25

11:15 - 11:30

Description

Can Virtual Reality trigger a paradigm shift in how we tackle climate change, racial biases, and intergroup conflicts? To answer this question, Alina Nikolaou, PhD analyzed over thirty years of empirical research about the effect of VR experiences on social attitudes and behavior. The findings reveal critical and surprising insights about the roles of immersive modality, embodiment and perspective-taking;and they inform XR technologists, policy-makers and activists alike about the bold opportunities, and formidable risks, of using VR to change how people think about complex social topics.

Speakers

Media Scholar , University of Vienna

Description

This session will discuss how collaborating with NGOs can support your XR projects to make a positive impact on the environment, while boosting your product’s reach, visibility and generating new and engaging in-game content.

Using the VR Game 'The Great Ocean' as a case study, producer Michael Geidel from Actrio Studio will present how working with scientists and non-governmental organizations (NGOs) is making a unique and positive impact on their development of The Great Ocean by receiving support and advice on shaping elements of the game, as well as collaborative promotional support to widen the reach of the game. Joining Michael will be Sally Ward from Whale and Dolphin Conservation (WDC) to discuss how gaming and XR is making a difference to their urgent conservation work by collaborating on game development concepts to include important conservation facts, increasing their reach to new audiences and raising vital funds for their work through meaningful in-game applications.

Speakers

Digital Partnerships Mgr , Whale and Dolphin Conservation
Producer , Actrio Studio
Oct 25

11:35 - 12:00

Description

The importance of diverse and inclusive teams, especially supporting new and returning parents, has become a priority for companies of all sizes, from global corporations to start-ups, and is especially true within our XR and Emerging Tech scene. But, there is still a lot of work to do.

Leading the way is XR MOMS, a new initiative co-founded by full-stack developer Alexandra Weiss (Vodafone Group), that encourages more females to get excited about building new skills and careers in XR via training, networking and industry placements.

Join us in this exclusive fireside chat led by Muki Kulhan, AWE regular and award-winning CIO/Exec XR Producer as they shed light on ways to address the sticky points (from a parental perspective), find your allies of support (from a non-parental perspective), and address the ways to overcome the many industry challenges to create an inclusive and growing work culture for all.

Speakers

Expert Fullstack Developer AR/XR , Vodafone Group Services GmbH
CIO, Executive XR/MetaTech Producer & Creative Technologist , MUKI-INTERNATIONAL, LTD