15:10 - 15:35
Collaboration between creative technologists, film, TV, game, and creative arts is an ever evolving indie scene but as the industry grows so do the players and corporations in this space. With the inevitable development of 3D worlds, Web3, AI eventually being part of a global future, this talk will openly discuss the production and skills required for the evolution of emergent technology storyworld entertainment.
15:40 - 16:10
Two finalists from the $100,000 XR Prize Competition join us on stage to discuss their projects. Both Oleg Gubar and Reedah El-Saie have created immersive games that educate and encourage more sustainable behaviors, particularly in children when the behaviors can more easily become habit.
Join us on the main stage as Oleg and Reedah each have an opportunity to present an overview of the project that earned them a finalist spot in the XR Prize Competition at AWE USA 2023.
10:45 - 11:10
Making the first step is often the hardest, especially when it comes to new technology. Virtual Reality is no exception. With years of hype, there are many companies who are concerned with high costs, vague business cases and technical complexity.
Magnus Mackay will tell the story of how Jotun got started with VR and managed to overcome these barriers to entry, having successfully developed immersive training for some years now and reaping the benefits.
Joining Magnus on stage is Thiên-Sinh Polodna from Uptale. He will share his experiences guiding enterprises through creating immersive training content based on 360-images and -videos. Together, they hope to remove any potential reservations and inspire more companies to get started with VR-training.
10:00 - 10:25
Gadgets such as computers and smartphones have become integral to our daily routines, yet it seems they are reaching their limits. Join XPANCEO's founders, Roman Axelrod and Valentyn Volkov, Ph.D., as they delve into the evolution of these devices, envision the next generation of computing, and illuminate the essential technologies propelling us into this exciting new era.
09:30 - 09:55
MR technology has already revolutionized the way we work, and many companies are seeing tangible results. It also presents the prospect of a strong partner ecosystem to drive innovation. Learn how powerful and manageable new products like Gen AI and AR technology, including Meta Quest 3 and Meta Quest for Business, can help connect employees and transform the way we work in the future.
16:15 - 16:40
We are in times of transition. The old no longer works as it used to and the new does not yet function as desired. On the one hand, this is the great challenge of our time, visible in all facets of our coexistence, on the other hand a great great opportunity. This lecture is a passionate plea to participate in the shaping of the the central issues of the future - and not just to a few decision-makers in politics and business.
Reza Razavi uses examples from the business world and a retrospective look at our history, how great transformations have occurred and also failed. In order for change we need to understand what transformation means. That it is not a top-down optimization of the same, but rather a process of participation and commonality. But where do we start? And who?
The so-called imagos play a special role in any transformation. What Imagos are and how they act and communicate, Reza Razavi vividly explains and makes you want to participate as an Imago in shaping the future.
With his books, workshops and lectures, Reza Razavi touches, moves and inspires people who want to initiate and drive change in companies.
In detail he conveys:
• Why we live in a world of change today and why that is good.
• Why change in business is the key to sustainable success.
• Why change is not a threat, but the path to success and fulfillment for every of each
individual.
• What conditions increase the chances of successful transformation?
• What are the do's and don'ts of a transformation ?
• Which paradigms promote/obstruct ?
• How do we get everyone in the same boat ?
• What does the cooperation model look like with which transformation can succeed?
• Why are own values important guard rails in a transformation?
11:35 - 12:00
The importance of diverse and inclusive teams, especially supporting new and returning parents, has become a priority for companies of all sizes, from global corporations to start-ups, and is especially true within our XR and Emerging Tech scene. But, there is still a lot of work to do.
Leading the way is XR MOMS, a new initiative co-founded by full-stack developer Alexandra Weiss (Vodafone Group), that encourages more females to get excited about building new skills and careers in XR via training, networking and industry placements.
Join us in this exclusive fireside chat led by Muki Kulhan, AWE regular and award-winning CIO/Exec XR Producer as they shed light on ways to address the sticky points (from a parental perspective), find your allies of support (from a non-parental perspective), and address the ways to overcome the many industry challenges to create an inclusive and growing work culture for all.
09:15 - 09:40
XR innovation is fast-paced in an ever-changing landscape. But how and where are the core uses and innovation coming from? Thomas Dexmier, AVP of Business Development and Enterprise Solutions at HTC VIVE EMEA, will discuss real-world use cases which are pushing the boundaries and leading innovation forward. VIVE has a unique view across the industry, with partners spanning global industries and verticals, solving real problems with virtual solutions from medical to manufacturing, and soft-skills to fire fighting. Join Thomas as he will also talk about what’s coming next, and why 5G and Cloud streaming have huge potential for the XR industry and far beyond.
13:30 - 13:55
Metaverse is facing an unprecedented opportunity for explosive and disruptive growth. We are currently between two stages of Digitalization: the exploding Intelligentization and the upcoming Realitization (Metaverse). AI is transforming forces of production and relations of production, while Metaverse will redefine production and redefine life. Metaverse will also be a cure for sustainability challenges. Join us to accelerate the take-off of the metaverse industry for sustainability and humanity.
15:45 - 16:10
Step into a visionary world where architecture and design transcend traditional boundaries. Sahar Fikouhi will explore how augmented reality is poised to revolutionize the way we conceive, create, and experience built environments. Discover how AR blurs the lines between the physical and digital realms, enhancing the creative process and enabling architects and designers to dream bigger and bolder.
13:00 - 14:05
Join us for an overview of how policymakers around the world are making sense of the metaverse, virtual worlds, and their enabling technologies. The session will consider how best to approach the development of the metaverse, and it will inform the audience about ongoing government initiatives, current areas of focus, and what to look out for in the future.
13:00 - 13:25
In this talk from XR developer Lee Vermeulen, he’ll go through a year of AR prototypes. What worked and didn’t in a year of experimenting with the future of augmented reality – including liquid physics interactions, AI NPCs, and portals.
16:45 - 18:00
A thought-provoking panel discussion that delves into the fascinating intersection between arts, immersive and emerging technologies, experiences and people, exploring how the creation of new languages is revolutionising content production and reshaping the arts landscape. This panel brings together visionaries, experts, and thought leaders who will delve into the transformative impact of AI, Web3, and immersive interactions on the narrative landscape of the digital age. From augmenting human creativity to reshaping audience engagement, we'll examine the opportunities and challenges that lie ahead and how immersive art, gamified quests, interactive and co-created worlds are shaping new forms of expression and narrative.
By combining artistic and technological skills, ArTechs hybrid curriculum are the main resources to enable the next technological switch and companies’ evolution towards a whole new dimension of creative expression and audience participation.
10:15 - 10:40
As XR tech is more and more convenient it is a matter of time til it is an integrative part of our everyday products. This is where virtual and reality need to merge seamlessly into each other.
Simulation and XR technologies are already used in nowadays product development but what are the enablers for the development of future products and how to deliver added value for your customers?
Lukas and Jan will discuss the needs and approaches to enable solutions for tomorrow.
10:30 - 10:55
Daniel will give a brief overview of how AR hardware and software developed over the past 25 years and how it led to where AR glasses are today.
14:00 - 14:25
The Metaverse hype came and went, Web 3.0 seems to have been frozen by the Crypto Winter and AI is both thrilling and terrifying. Many companies are challenged by what technologies can bring the most value in the short-, mid- and long term. How do we start and where can we go?
With all the focus on technology, we are missing the most important element - our workforce.
Some of the most exciting advancements are in the realm of human performance acceleration. The best strategies bring a human-centric approach to improving our capabilities.
In this talk, we will share how organizations, as well as individuals can harness technology to improve their capabilities.
We will combine human capital with visionary practices and pave the path to the future with technology and vision.
We will review:
- The Pillars of Human Performance
- Augmenting Human Performance with XR, AI and BCI (Brain-Computer Interfaces)
- The positive impact of creating a holistic approach to elevating our capabilities and overall wellness
- How these practices will ensure a more productive and well-rounded workforce
09:00 - 09:30
Ori Inbar, CEO and cofounder of AWE, will welcome attendees to the annual AWE EU 2023 event with the theme: XR is Everywhere!
He'll kick off his annual update with the state of the XR industry and where it's headed.
16:25 - 16:45
Join AWE Co-Founder, Ori Inbar for a quick summary of the event and for the announcement of the AWE EU 2023 Best in Show winners!
09:45 - 10:10
Standardisation is of enormous economic importance: its main objectives are cost savings and work simplification. Standardisation leads to an increase in market transparency and a reduction in costs. By using standards, manufacturers can concentrate on the truly innovative aspects of their products and also gain important aspects of legal certainty. All these advantages naturally also apply to computer graphics and XR. VDC has established a global monitor for XR norms, standards, guidelines and recommendations. This monitor also records current standardisation projects and active working groups. Christoph's presentation gives an overview of the status quo of the XR standards monitor.
12:30 - 12:55
How can we create value with technology? We will look at the Artivive use case, a 250k creators platform that uses AR to blend traditional and digital art, elevating both art forms and adding genuine value.