10:10 AM - 10:50 AM
With the proliferation of AI, AR, VR, and the increased consumer appetite for more experiential and personalized forms of entertainment, an inflection point for the entire media entertainment industry will be upon us sooner than later. How will the industry respond? In this session, entertainment execs will discuss where they see the future of entertainment heading. Questions to be addressed:
-Will there be room for both the old-school and new-school versions of content creation (i.e. passive vs. interactive, communal vs personalized experiences, out-of-home vs in-home)?
-If incorporating AI and Virtual Beings into future entertainment offerings, what are the psychological, ethical, and moral considerations that need to be made?
-Will AI and a more personalized interactive form of entertainment undermine the writers and creators of classic entertainment? Who will control the content if it's user-driven?
-How will AI affect IP? How will movie studios be able to monetize interactive, ever-changing virtual beings when each one means different things to different people based on their own personalized experiences with them?
09:20 AM - 09:40 AM
Come learn more about HP’s vision for the future with exciting announcements and special guests from Microsoft. Join us for this special conversation.
10:30 AM - 11:10 AM
Join a discussion about how NYC is engaging this emerging industry by building an ecosystem driven by startups, entrepreneurs, investors, corporations, academics, students, subject matter experts, and other professionals. Learn about how these stakeholders are collaborating on applications, research, and development, thought leadership and engagement across sectors from healthcare to eCommerce. Hear about use cases in healthcare, media and industrial manufacturing and more.
09:20 AM - 10:00 AM
The Fashion industry is one of the most powerful growth engines in eCommerce. Online sales from just Accessories and Bags for example is expected to reach $85 billion by 2020. But Fashion returns are estimated to be between 30% to 50% - amounting to losses of billions of dollars annually.
Augmented Reality can change all that.
The potential of AR to transform retail fashion is huge. AR is already impacting many fashion experiences, from viewing designer bags in 3D to trying on shoes, eyewear, earrings, hats and other accessories with your smart phone. AR is also now enabling shoppers to experience virtual fashion shows with the world’s top models right in their own living rooms.
For an industry that is plagued by high return rates and focused on design and brand, the ability to evaluate apparel online for fit and design is a true game-changer.
This panel will examine the current state of AR in fashion, explore the progress of virtual try-on solutions and take a look at the future where personal virtual mirrors could change retail in a profound way.
09:19 AM - 09:49 AM
Main Stage Track Chair
09:19 AM - 09:49 AM
Sales and Marketing Track Chair
09:19 AM - 09:49 AM
Healthcare and Wellness Track Chair
09:19 AM - 09:49 AM
XR Developer Tools Track Chair
03:00 PM - 04:00 PM
Playing some bouncy tech house with some throwback vibes!
Join the VR experience here: https://account.altvr.com/events/1475661139621708187
AltspaceVR Minimum Specs and Supported devices:
https://help.altvr.com/hc/en-us/articles/115003538414-Minimum-System-Specifications
09:40 AM - 10:20 AM
When we look to sci-fi from decades ago, we see post-racial and post-gender societies. Emerging technologies are effectively shaping our present and our future into something new, but gender gap and minority exclusion still remain in the tech industries.
At the beginning of this new decade, the time has come to take new steps into some of the biggest challenges of a world that's evolving faster and faster. Diversity and inclusion are at the heart of the 2030 Agenda for Sustainable Development, a shared blueprint for peace and prosperity for people and the planet created by the United Nations in 2015.
In January 2020, a diverse group of top-level experts in the cybersecurity industry decided to join into a shared effort to bring D&I into the upcoming era, the one that is being shaped by emerging technologies, such as AI and XR. The immersive new worlds we are building is a replica of the existing society, and this is clear when we look to phenomena like race and gender bias in AI or the self-representation and the harassment in Social VR.
This diversity panel that includes leaders from various leading Diversity and cybersecurity focus organizations, an attempt is made to shed light on the very issues and potentially solve some with strategic collaboration.
02:00 PM - 03:00 PM
Our group poses the question: what if the “Metaverse” is made up of an open ecosystem of interoperating, simultaneously running applications that blend the advantages of AR, VR, the web, open source, and standards? We demonstrate a joint WebXR system for multi-user, multi-app composited application development using open standards (WebXR).
To participate in the demonstration, enter the Mozilla Hub via https://awe.webaverse.com/ supported devices & browsers since Hubs runs in the browser it works across many different platforms.
For 2D experience: Hubs works on most modern desktop browsers on Windows, Mac and Linux. It also works on most mobile browsers for Android, and Safari on iOS.
For VR experience: For Desktop VR (Oculus Rift, Windows Mixed Reality, or HTC Vive) Hubs works when used with a WebVR compatible browser (e.g. Firefox). Users must also have either Oculus Desktop App (Oculus rift), or SteamVR installed (Windows Mixed Reality, HTC Vive). For Standalone VR devices (Pico Neo 2, Oculus Quest and Oculus Go) Hubs works in the Mozilla Firefox Reality Browser or the Oculus Browser. Mobile phone powered VR systems, such as Samsung Gear and Google Cardboard, work using Google Chrome browser. Note that some features may be limited on low-powered devices such as mobile phones.https://hubs.mozilla.com/docs/hubs-create-join-rooms.html#supported-devices--browsers
08:40 AM - 09:00 AM
In this session, Will Humphrey, Studio Director at Sugar Creative (a Co-Owner of Fictioneers), will walk through how the features of Unity’s Mixed and Augmented Reality Studio (MARS) have underpinned the development of both Dr. Seuss’s ABC AR and Wallace & Gromit: The Big Fix Up, including how the new toolkit has affected their overall workflow.
01:40 PM - 02:00 PM
Everyone is talking about Digital Transformation and Industry 4.0.
We will be presenting our proven approach to transform complex team processes from traditional approaches to a unique dynamic collaborative mixed device AR guided approach using the award winning OptiworX System.
Transformation can be a challenge in itself to get today's workforce on the road to digital transformation using new technologies such as AR and smart devices, and the digitalization in industries with high regulatory requirements makes matters even more complex.
Goodly Innovations was launched by AR and pharmaceutical technology experts with these specific requirements and the complex scenarios of large industrial production lines in mind.
Manual processes on 24/7 industrial plants such as large scale filling and packaging lines can be complex and require teamwork and high precision. Not to mention regulatory requirements such as data integrity, documentation obligations, FDA requirements etc.
Goodly’s collaborative OptiworX process guidance platform is a unique system designed to meet these challenges and integrate seamlessly into existing environments at various levels while keeping a focus on the individuals’ skills and needs.
We will discuss challenges and present real-world use cases from many global pharmaceutical companies that are already using the system today.
04:00 PM - 05:00 PM
Meu will be sharing the 10 best 3D dances made by AWE participants for you to actually dance with with the Meu Mobile AR or VR app. You can also join via zoom to vote for your favorite dance along with our judge, choreographer, dancer and artistic director of Kinetech Arts, Diana Lopese da Silva. The winner of the Dance-Off will get a free ticket to AWE 2021! Check out this video to learn more: https://youtu.be/RpwT6KKaGb4
and join the zoom event:
https://us02web.zoom.us/j/83612756643
02:10 PM - 03:10 PM
Penelope Barr | Carbon0 Games
Aidan Wolf | DoodleLens
Ravi Chaitanya | SentioVR
Joseph Artuso | OpoenBCI
Erika Lamperti | IL3X
Maor Cohen | ngram
12:20 PM - 12:40 PM
Bavaria comprises Europe's 6th largest economy (greater than Norway & Portugal's economies combined) and attracts some of the world's fastest-growing unicorns and tech giants, e.g. Amazon Web Services, Palantir, Cloudflare, Lyft, Uber, and Slack.
In this session, James Mister, Executive Director of Bavarian U.S. Offices, and Silke Schmidt, Head of XR HUB BAVARIA, will guide you through the AR, VR & MR Ecosystem in Bavaria. In addition, we provide you unfiltered insights on European market entry and expansion, including access to Bavaria’s $6.5B in funding for pilots and R&D in cutting edge fields such as AR, VR and MR. All of this delivered straight to your home!
11:30 AM - 12:30 PM
Coming Soon...